New Features: -Audio Polish Audio Polish Created a music system which fades in and out different tracks when you enter and exit an Encounter. Added a footstep s...
New Features Fight Scene UI Walking Particle Affects Full screen wipe animation Bug fixing Fight Scene UI I overhauled the Ui in the fight scene to make sure it...
New Features: -Implemented an Achievement feature with a "Trophy case" UI. Achievements Add an in-game Achievement screen you can open from a pause menu in the...
New Features. Save and Load system (3 Files) Digital House Keeping Game State Pause Menu UI Overhaul Save and Load System I utilized the Binary Formatter to ser...
New Features: -Items in the overworld Items Added Items to the overworld which can be picked up outside of battle. Scattered some of these in the world. When yo...
New Features. Added drag and drop inventory Added drag and drop inventory I created a demo inventory system that has item containers as well as items within the...
New Features: - Encounter zones that are triggered for different enemies. - Enemies with different sprites/attributes/abilities. They use ScriptableObjects for...
New Features. Added healing ability. Added robot armor slots. Added defense ability. Set up enemy ability choosing AI. Refactored abilities to allow for ability...