New Features: Tilemap and Collisions in the overworld scene. 2D lighting and URP. Main Menu System. Overworld Scene I created the overworld using Unity’s Tile...
New Features. Random battle encounters while on "encounter" tiles. Scriptable objects for enemies and abilities. Battle scene Battle scene UI manager script Ran...
Gear Up - Game Pitch Imagine a game where you’re not just controlling a robot in battle—you’re designing it, optimizing it, and upgrading it to face off a...
I had a lot of fun setting up devlog one. From learning how to make my first tile map, the joys of watching our little guy galivant across the screen for the fi...